I'm an artist living in San Francisco and specializing in 3D Animation. In December 2005 I graduated with a degree in Media Arts and Animation and have been working in the industry ever since. So far I've worked mostly in games with some commercial work in the mix. I enjoy working in a wide range of styles, and find I'm most happy working collaboratively and being able to flex problem solving skills. I'm most well versed in Maya, but have a fair amount of 3D Studio Max experience as well. I'm interested in all sorts of projects and anything that will help me expand my range and talent as an artist.

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All work © Matt Carter, 2005 unless otherwise specified
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